I don't comment a lot on games I find on here but... wow, you guys are seriously talented! There wasn't a whole lot of material here to play through but I didn't see a lot wrong with what you have going on. Great music, graphics are killer, and plot is interesting. Looking forward to seeing more from this!
i loved the game, but could not fnish the demo cause in the "disc 2" part the game becomes laggy. Dunno why, but i think it's just my pc. Still i think this game has great potential
it's laggy for me too there, however the boss is easy. you can hide behind the first column of the third point of view from the last door and shoot when it shows up in the second or third position from the furthest left.
well what i mean to say is i managed to defeat it but it was laggy for me too. constant 1 second delay for every movement at that stage which i wouldn't expect given the graphics.
For those that enjoy fixed-camera survival horror, this game is excellent. Although brief as it is a demo, it's a nice quick little throwback to some simple classic survival horror.
I wish the developer comes back to this and turns it into a full complete game. So much potential here. Great dialogue, great graphics, perfect enemy challenge (not over the top like some other developers of survival horror); this game is just amazing.
Great demo for a very promising project. Yes you have definitely nailed a 90s aesthetic in all aspects. Man, what's that word for nostalgia towards things that never existed? Will stay tuned.
I don't have much to say that hasn't been said in the comments before, great work, loved it, quick turn could be better, cutscenes that can't be skippedn wonky auto aim (or I'm just bad). I'm just sad that it goes into sci-fi/psychological horror stuff because I'm a moron and I like b-movie horror like Dino Crisis rather than say, Silent Hill. But that's just a personal preference and I would still love to financially support a full project, good luck going forward!
This game is great! I for sure would like to see where the project goes. I uploaded my Twitch Highlight of me playing it to YouTube. I also donated, hoping that helps. Keep up the great work!
The setting & environment really appealed to me as I love underwater sci-fi stuff. In particular the lighting (caustics and reflections from the water etc.) was top notch! There were a few visual bugs with character models clipping and enemy ragdolls glitching, but that didn't take away from the experience too much. I also really liked the surreal/otherworldly feeling to the ending and the pre-rendered backgrounds looked really nice.
What I would say is that the quick turn could be implemented a little better I think. Currently you hold down on the analogue stick and press the sprint button, similar to Resident Evil 4. However, since I hold down the sprint button all the time in these kind of games, I would end up accidentally quick turning when trying to back away from an enemy. I then would have to turn back around again which usually meant I wound up taking damage. Perhaps the A button could be used to initiate the quick turn instead of the X button.
Additionally, I think the gun sounds could be more impactful and the enemy death sounds more gruesome. Even though you want to deter the player from using their guns too much, I think having more intense & scary sounds when they do have to would still add to the tension and fear factor.
Overall though, a great classic-style survival horror game and I'm excited to see how the two parts of the demo will connect! 4/5
Hello dear dev, you probably don't remember me anymore, i'm one of the very first people that played your game on Youtube (and i also posted some screenshots about it at the time), well i'm here now with some fresh ones, again you did a good job, i look forward to the full game :P
I am not one for Tank Controlled games but this one caught me by surprise and I liked the idea they took for an underwater facility also I felt super RE and MGS vibes from this. Video below:
There needs to be a controls list somewhere in the game (best in the pause menu, since it opens with the traditional Esc key), maybe even hints to the controls. I had to go back to this page twice to read the controls, first to figure out how to open doors and then how to shoot.
Six shots to kill an enemy is too much. 3 or 4 would be better.
It would be good to have an aim tutorial or at least have the game make the player take out the gun and shoot something (e.g. a lock) before facing the first enemy.
I played this previously on my old channel but as I saw this game getting promoted due to additional new content, I decided it would be rude not to give this a second look. Its safe to say I'm not used to these kinda games, I felt a little disorientated with the camera in the later stages, especially with the mannequins as I got cornered at one point, but I respect what the game was trying to do with that and despite getting a little stressed towards the end, I enjoyed what I managed to play.
Great update to the demo, really got me looking forward to and hoping for more! It is so strange feeling nostalgic for a game that isn't even out yet, very enjoyable experience.
The behind the scenes room was very clever, especially playing the updated demo on a Play- I mean Gamestation. Thank you for sharing this :)
This was amazing! I really hope this comes to full fruition. Everything from the models, to the music and even the voice acting was solid! I finished the whole thing one shot and want more! I recommend fully and hope to see more!
back again for the second version and love the additional stuff you added! I wasnt even expected more in the behind the scenes area but you blew my mind and I'm rooting for you in the development process!
Pretty cool experience, and it goes to unexpected places with the new update.
Audiovisually, it's a treat, the atmosphere reminds me of the ship levels from Tomb Raider 2. Sweet sweet retro vibes.
The puzzles are a good fit. Not trivial, but they don't outstay their welcome either. The gunplay is a little wonky, but I got used to it after a while. I assume auto aim is missing intentionally, that's okay, it makes it more tense. I was running around a lot :D
I finished it in about 40 minutes, with a couple of deaths.
Impressive work. I would definitely be interested in a full game.
← Return to game
Comments
Log in with itch.io to leave a comment.
I don't comment a lot on games I find on here but... wow, you guys are seriously talented! There wasn't a whole lot of material here to play through but I didn't see a lot wrong with what you have going on. Great music, graphics are killer, and plot is interesting. Looking forward to seeing more from this!
i loved the game, but could not fnish the demo cause in the "disc 2" part the game becomes laggy. Dunno why, but i think it's just my pc. Still i think this game has great potential
it's laggy for me too there, however the boss is easy. you can hide behind the first column of the third point of view from the last door and shoot when it shows up in the second or third position from the furthest left.
well what i mean to say is i managed to defeat it but it was laggy for me too. constant 1 second delay for every movement at that stage which i wouldn't expect given the graphics.
This is awesome, Played this during a Marathon Stream!
will this ever be on steam?
THIS GAME IS REALLY GOOD!!!
For those that enjoy fixed-camera survival horror, this game is excellent. Although brief as it is a demo, it's a nice quick little throwback to some simple classic survival horror.
I wish the developer comes back to this and turns it into a full complete game. So much potential here. Great dialogue, great graphics, perfect enemy challenge (not over the top like some other developers of survival horror); this game is just amazing.
Endless Blue, I love this game!
Looks incredible!
Great demo for a very promising project. Yes you have definitely nailed a 90s aesthetic in all aspects. Man, what's that word for nostalgia towards things that never existed? Will stay tuned.
Loved the game!
I don't have much to say that hasn't been said in the comments before, great work, loved it, quick turn could be better, cutscenes that can't be skippedn wonky auto aim (or I'm just bad). I'm just sad that it goes into sci-fi/psychological horror stuff because I'm a moron and I like b-movie horror like Dino Crisis rather than say, Silent Hill. But that's just a personal preference and I would still love to financially support a full project, good luck going forward!
This game is great! I for sure would like to see where the project goes. I uploaded my Twitch Highlight of me playing it to YouTube. I also donated, hoping that helps. Keep up the great work!
My stream of the game, hope to see it out soon, and hope to see animated enemy death pose
The setting & environment really appealed to me as I love underwater sci-fi stuff. In particular the lighting (caustics and reflections from the water etc.) was top notch! There were a few visual bugs with character models clipping and enemy ragdolls glitching, but that didn't take away from the experience too much. I also really liked the surreal/otherworldly feeling to the ending and the pre-rendered backgrounds looked really nice.
What I would say is that the quick turn could be implemented a little better I think. Currently you hold down on the analogue stick and press the sprint button, similar to Resident Evil 4. However, since I hold down the sprint button all the time in these kind of games, I would end up accidentally quick turning when trying to back away from an enemy. I then would have to turn back around again which usually meant I wound up taking damage. Perhaps the A button could be used to initiate the quick turn instead of the X button.
Additionally, I think the gun sounds could be more impactful and the enemy death sounds more gruesome. Even though you want to deter the player from using their guns too much, I think having more intense & scary sounds when they do have to would still add to the tension and fear factor.
Overall though, a great classic-style survival horror game and I'm excited to see how the two parts of the demo will connect! 4/5
hi can i upload your game on youtube
Yes!
Hello dear dev, you probably don't remember me anymore, i'm one of the very first people that played your game on Youtube (and i also posted some screenshots about it at the time), well i'm here now with some fresh ones, again you did a good job, i look forward to the full game :P
The game looks nice keep it up developers I like the graphics
Very fun game, I enjoyed every part of it!
I am not one for Tank Controlled games but this one caught me by surprise and I liked the idea they took for an underwater facility also I felt super RE and MGS vibes from this. Video below:
It's a great game, I just have a few suggestions:
i really like it! very good job with this project! i wish u good luck with the final test :)
saludos desde Latam :)
this is great!
THIS GAME BROGHT OUT MY INNER WOMAN. 🗣️
10/10 Game Bruu!
this game is already so good! cant wait :)
Full Demo NO Commentary
I played this previously on my old channel but as I saw this game getting promoted due to additional new content, I decided it would be rude not to give this a second look. Its safe to say I'm not used to these kinda games, I felt a little disorientated with the camera in the later stages, especially with the mannequins as I got cornered at one point, but I respect what the game was trying to do with that and despite getting a little stressed towards the end, I enjoyed what I managed to play.
thanks for making this game :) made a quick overview video about it and some of my thoughts
Really impressive game.
Great update to the demo, really got me looking forward to and hoping for more! It is so strange feeling nostalgic for a game that isn't even out yet, very enjoyable experience.
The behind the scenes room was very clever, especially playing the updated demo on a Play- I mean Gamestation. Thank you for sharing this :)This was amazing! I really hope this comes to full fruition. Everything from the models, to the music and even the voice acting was solid! I finished the whole thing one shot and want more! I recommend fully and hope to see more!
steam ver?
Really impressive. The feeling is so nostalgic and the plot is very interesting.
back again for the second version and love the additional stuff you added! I wasnt even expected more in the behind the scenes area but you blew my mind and I'm rooting for you in the development process!
love it! Super true to its inspirations with some visual punch up and a very unique ambience. Hope this keeps growing!
Pretty cool experience, and it goes to unexpected places with the new update.
Audiovisually, it's a treat, the atmosphere reminds me of the ship levels from Tomb Raider 2. Sweet sweet retro vibes.
The puzzles are a good fit. Not trivial, but they don't outstay their welcome either. The gunplay is a little wonky, but I got used to it after a while. I assume auto aim is missing intentionally, that's okay, it makes it more tense. I was running around a lot :D
I finished it in about 40 minutes, with a couple of deaths.
Impressive work. I would definitely be interested in a full game.
Looks gorgeous, like a very high quality 90s game. Very cinematographic screenshots as well!
LETS GO!
I am super excited to see what you've got cooking!